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Card Game · Indian Classic

Teen Patti

Play Teen Patti free online — the classic Indian three-card game — against three computer opponents. Play blind or seen, bet with virtual chips, and win the pot with the best hand or a well-timed show. No real-money gambling. No download or sign-up.

Overview

Teen Patti is a three-card betting game for four players. Everyone starts with 200 chips, pays a boot of 10 into the pot, and receives three cards. Betting continues until one player remains or a show decides the hand.

The deal is a full 52-card deck, dealt one card at a time over three passes. The dealer position moves one seat each round.

Blind and seen

You may play blind, without looking at your cards, or see them at your turn. The distinction is a betting one:

A seen player's call costs double the blind stake. Staying blind halves what you pay to remain in the hand, at the cost of not knowing what you hold. The stake starts at 10 and grows as players raise.

Actions

  • See — look at your three cards; your betting cost doubles from then on.
  • Call — match the current stake and stay in.
  • Raise ×2 or Raise ×4 — increase the stake.
  • Pack — fold and forfeit what you have already put in.
  • Show — available only when two players remain; compares the two hands and settles the pot.

You cannot bet more than you hold; an action you cannot cover is refused. There are no rebuys — the 200 chips you start with are all you get, so a long run of expensive hands can leave you unable to contest one.

Hand rankings

Highest to lowest:

  1. Trail — three of the same rank.
  2. Pure Sequence — three consecutive cards in one suit.
  3. Sequence — three consecutive cards, mixed suits.
  4. Colour — three cards of one suit, not consecutive.
  5. Pair — two cards of the same rank.
  6. High Card — none of the above.

Aces count high, so A-K-Q is the highest sequence. The one exception is A-2-3, which is treated as the lowest sequence rather than the highest.

If two hands are exactly equal, the pot is split between them.

The computer opponents

The AI will not sit in a heads-up duel indefinitely. Once only two players remain, it calls a show if the pair have traded three turns, or if the stake reaches 40, and otherwise around half the time when it holds a pair or better.

It also plays blind and seen deliberately rather than always looking: a strong hand makes it more likely to see its cards and raise, while a weak seen hand folds far more readily than a weak blind one — because seeing doubles what staying in costs it.

Controls

Your available actions appear as buttons on your turn, with any you cannot afford disabled. The pot, the current stake, every player's chip count and whether each player is blind or seen are shown throughout the hand.