Carrom Champs
Position your striker, pull back to aim and control power, then pocket coins while avoiding fouls.
Overview
Carrom is finger-billiards: instead of a cue you flick a heavy striker across a smooth board, sending light coins into the four corner pockets.
The idea is simple and the execution is not. Every shot is three decisions at once — where to place the striker on the baseline, what angle reaches the pocket, and how much power to use. Too little and the coin stops short; too much and the striker follows it in.
Two modes: Points, where every coin scores, and Pro, where your first pocket locks you to one colour for the rest of the game.
Taking a shot
- Slide the bottom bar to position the striker along the baseline.
- Pull back from the striker to set the angle and the power.
- Release to shoot.
The direction and length of the pull decide everything. Then the shot plays out on its own, and your turn resolves only once every piece has stopped moving.
That last part is where beginners lose points. A shot is not over at the first collision — coins rebound off cushions, hit each other, and drop into pockets you were not aiming at. Watch where things finish, not where they start.
Scoring
- White coin — 20 points
- Black coin — 10 points
- Red queen — 50 points
Pocket a coin and you keep the turn. Miss and it passes. So accuracy compounds: a good player can clear several coins in one visit to the board.
The queen must be covered
The queen is worth more than two white coins, but pocketing it is only half the job. You must then pocket another coin to cover it. Fail, and the queen goes straight back on the board and the 50 points with it.
Which turns the queen into a two-shot problem, not a one-shot prize. Before you go for it, look at what your next shot would be. A clean queen with no cover available is worth less than an ordinary coin that leaves you well placed.
That decision gets sharper as the board empties — fewer coins left means fewer covers available.
Pro mode
In Pro, your first non-queen pocket assigns your colour, and from then on only your colour scores.
That changes the whole board. In Points mode every coin is worth taking; in Pro, half of them are worth nothing to you and clearing them only helps your opponent. An easy black coin is a wasted shot if you are on white.
So the first pocket is the most consequential shot of the game. Look at which colour is better placed before you commit to it.
Fouls cost real points
Pocket the striker and you lose 10 points and a coin returns to the board. Both, every time.
That is why maximum power is usually wrong. A hard shot that sinks a 10-point black coin and then drops the striker has cost you a coin and left you level at best. Before a heavy shot, check where the striker goes after the collision — on a crowded board it rarely stops where you expect.
Strategy
- Move the striker first. Sliding along the baseline changes the angle completely. Do not shoot from the same spot out of habit.
- Use less power than feels right. Controlled shots leave the board readable; hard ones scatter it.
- Play the cushions. A blocked coin is not an unreachable coin — a rebound often opens an angle the direct line does not.
- Plan the cover before the queen. An uncovered queen is 50 points handed back.
- Watch the striker’s exit. The foul costs a coin as well as the points.
- In Pro, ignore half the board. Once your colour is set, coins of the other colour are only obstacles.
Controls
- Bottom bar — position the striker.
- Pull back from the striker — aim and set power, then release.
- Bottom icons open settings, pause and the menu, and Help runs a guided tutorial of the shooting controls.
The game also keeps a running count of how many queens you have covered across all your games — a decent measure of whether your queen shots are actually paying off.
If you liked Carrom Champs
Disc Flip is the other disc game here, though it is pure strategy rather than aim — you place discs to trap and flip your opponent’s rather than shooting them.
For more games of physical timing, Box Cricket and Robo Hockey are the other sports titles.
All games ↓