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Card Game · Indian Rummy

Rummymates

Play Rummymates free online — 13-card Indian Rummy for two players. Form valid sequences and sets, include a pure sequence, and declare a full hand before your opponent. No download or sign-up.

Overview
Rummymates is 13-card Indian Rummy for two players, the classic melding game found at gatherings across India. Using two standard decks plus printed jokers, you draw and discard to arrange all thirteen of your cards into valid sequences and sets — and the first to organise a complete, valid hand and declare wins the round. The catch that gives Rummy its skill is the pure-sequence requirement.
How to play
On your turn, draw one card from the closed deck or the discard pile, then discard one card. You keep improving your hand until all thirteen cards form valid groups, at which point you declare by selecting your discard and tapping Declare. One random rank becomes the wild joker for the round, and printed jokers also act as jokers.
Sequences and sets
A pure sequence is three or more consecutive cards of the same suit with no joker substitution. An impure sequence is three or more consecutive same-suit cards that use a joker to fill a gap. A valid set is three or four cards of the same rank in different suits — duplicate suits do not count, so 4♦-4♦-4♥ is invalid even with two decks. The game frames pure sequences in green, impure in gold, and sets in blue.
Valid declaration
To declare, your whole 13-card hand must be covered by valid melds, with at least two sequences, and at least one of them pure. Two sequences alone are not enough if any loose cards remain. Common layouts are 3+3+3+4, 4+4+5, or all sequences, as long as the two-sequence and one-pure rules are met.
Scoring
A valid declaration scores 0. Your opponent then scores only their unmatched cards, capped at 80 points: jokers count 0, Aces and face cards count 10 each, and number cards count their face value. Scores add up across rounds, and an invalid declaration is simply rejected rather than penalised, so a mistaken tap costs you nothing.
Strategy and tips
Build your pure sequence first — without it you cannot declare, however good the rest of your hand is. Use jokers for sets and impure sequences, not where a natural card would keep a sequence pure. Watch your opponent’s discards to judge what they are collecting, and let go of high cards early so you are not caught holding them if they declare.
Frequently asked questions
Is Rummymates free to play? Yes — free in your browser, no sign-up. How many cards and players? Thirteen cards each, two players, two decks plus printed jokers. What makes a valid declaration? All 13 cards melded, at least two sequences, and at least one pure sequence. How does scoring work? A valid declare scores 0; the loser scores their unmatched cards, capped at 80.
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